The camera modes and command modes are as follows (note that each camera mode has totally customizable commands as well for example you are technically able to command squads from first person mode):
- 1st person: Like any 1st person FPS game with simple commands specifically for single unit combat and simple unit and squad commands such as "ATTACK" "MOVE" "DEFEND" "PROTECT" etc. with simple point and click interface..... thinking of Scrolls of Oblivion or Unreal
- 3rd person near: 3rd person near is a 3rd person mode again focused mostly on combat however there are more squad commands with added ease for dragable cursor to select units. Also greater visibility that 1st person. May be easier for small-medium area of effect abilities and also hand to hand combat and throws.... thinking Devil May Cry or Oni
- 3rd person far: Similar to 3rd person far except the command list becomes more squad based and ability based for splash damage attacks and large area of effect abilities..... Thinking something like Myth II or Warcraft III
- Aerial: Birds eye view with default grid-mode activated. Easy for large area of effect abilities and large squad movements. Only possible with certain special abilities and/or flying cameras or creatures..... Thinking A Bridge Too Far, Sim City
- Satellite: Sattelite projected image default with grid mode picture of entire planet. Can be zoomed out to view weather patterns and geography as well as political climate in all regions.... See google earth or sim city
1 comment:
Keep up the good work.
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